This couldn't be more obvious than by the absurd amount of detail that went into Kaho's animations and by the level of polish in the game's controls and responsiveness. This is arguably Momodora's greatest flaw, since the real star of the game's combat should be the melee and dodge roll mechanics since they are obviously the parts of the game that clearly seem like they had the most care and effort put into them. The difficulty is a bit inconsistent in some areas though, since Kaho has unlimited arrows, her charge shot is her most powerful attack, and can make most of the encounters laughable easy. It may not seem like a lot, but Momodora's strength is in its enemies, and how mastery of these abilities can help to overcome some pretty powerful mobs. The action is mostly focused on three main actions: basic combo, arrow, or charge shot, and the dodge roll. Momodora takes pages from Bloodborne as noted by the game's emphasis on swift footwork and watching for enemy tells or animation. Some metroidvanias are inspired more by Castlevania, like the Shantae games, while some lean more towards Metroid with games like Axiom Verge. Fans of the past games will be surprised by how much the developers have grown more confident in their skills as animators and combat designers because Momodora: Reverie Under the Moonlight is one intense action experience. In spite of being the fourth instalment in the series, newcomers need not to worry about the timeline, because it is a distant prequel, and was designed to be an entry point for anyone. "What you see, is what you get," with this, and aside from a few quirks, the story is fairly unremarkable but serviceable. There is quite a lot to infer from only the visuals, but really Momodora actually doesn't have much to say. Most of the story is told through item descriptions and in the design of world. While the story itself is not force fed, it takes a much more restrained approached, much like older NES games that only feed a few suggestive snippets of text. At the beginning she is armed with only a leaf, bow and arrows, and some cute thigh-high stockings. Mysterious lore and rich backstory in events, dialog and item descriptions.”įor more information on Momodora: Reverie Under the Moonlight, visit its Playstation product page.Momodora: Reverie Under the Moonlight is the story of the priestess Kaho, and her journey to Karst.Eccentric allies and foes with compelling personalities.A widely varied world to explore, filled with secrets and treasures.A breadth of items that can be combined to create new strategies.Difficulty settings appropriate for all, from story and setting lovers to hardcore action enthusiasts.Intense boss battles with challenging patterns and epic scale.Exciting action gameplay – combo, dodge and skewer enemies with arrows.Play casually for the rich setting and mysterious story or crank up the difficulty to run your reflexes through a truly brutal gauntlet. Reverie Under the Moonlight is the fourth entry in the Momodora series, a side-scrolling platformer focused on action gameplay, with melee combos, dodge mechanics and a plethora of items and spells to unleash upon your enemies. An audience with her majesty, the queen, would surely save the land-but time is short and each night darker than the last. Hope is but a faded memory for all but one, a priestess named Kaho from the village of Lun. Evil spreads, the dead rise, and corruption reigns. Momodora: Reverie Under the Moonlight explores a cursed land in decline.